Vibe-coded · learningAI / LLMFull-stack
AI GM Copilot.
A tabletop RPG assistant where the human GM stays in control. [One or two sentences: who it's for and what changed because of it.]
ROLE[Solo / team role]
TIMELINE[Mon YYYY] — [Mon YYYY]
PLATFORMWeb · API
STATUS
[Live / In progress]
01/ OVERVIEW
The problem
[What was painful or missing, and for whom. Two or three sentences.]
What I built
[The solution in plain words — what a user does and what happens.]
What happened
[Result, number, or lesson. Skip if there's no honest number.]
02/ HONEST KNOWLEDGE CHECK
Code
still learning
Architecture
know the architecture
Logic
iterating prompts
I can explain
[Prompt chaining, world state JSON, GM approval flow.]
Still learning
[Complex state synchronization, latency optimizations.]
03/ TECH STACK
Core Tech
CClaude API
NNext.js
Why: [Rich storytelling reasoning]
04/ ARCHITECTURE
entryGM InputUI prompt
serverNext.js APIcontext assembler
modelClaude 3.5 Sonnetstory generator
[Streaming story completions with structured JSON schema state.]
05/ SCREENSHOTS
06/ TRY IT
No sign-in needed. Poke around with sample data.
demo.example.comOPEN
[EMBEDDED LIVE DEMO · IFRAME]
Launch external preview2-min video walkthrough
RUN IT LOCALLY
$ npm run dev
07/ DECISIONS & CHALLENGES
[Decision or challenge 1]
[Keeping the GM in the loop rather than auto-resolving.]
[Decision or challenge 2]
[Managing multi-turn inventory & NPC memory.]
[What I'd do next]
[Map generation with SVG overlays.]
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